My name is Andrew Thorpe and I write code for games (and for other things).

I have worked on nearly all aspects of games programming, having been employed at various times in gameplay, tools, engine, networking, and AI. I have worked in all sizes of company, from tiny indie studios to massive AAA ones. I am now a freelancer who likes to be thrown in at the deep end.

These days I mostly work in C# and C/C++, but I can also competently write code in Ruby, and have experience writing things in Javascript (though not much), Perl (it was a while a go), PHP (much to my regret), and Python (again, it’s been a while), and I’m always looking for excuses to try out new languages.

I have experience using both Unity and Unreal Engine, as well as several proprietary engines.

Please take a look at the Projects I’ve been involved in, and if you like, drop me an e-mail at: andrew@anthor.co.uk